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Holde Virksomhedsbeskrivelse september beyond the gamepad hci and game controller design and evaluation risiko Blændende automat

Design and Evaluation of a Hands-Free Video Game Controller for Individuals  With Motor Impairments
Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

User Experience 5: User Centered Design and User Research
User Experience 5: User Centered Design and User Research

PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick,  Touchpad and Gyrosensor | Semantic Scholar
PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and Gyrosensor | Semantic Scholar

Evolution of Game Controllers: Toward the Support of Gamers with Physical  Disabilities | SpringerLink
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities | SpringerLink

Understanding User Experience with Game Controllers: A Case Study with an  Adaptive Smart Controller and a Traditional Gamepad
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad

PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived  Virtual Reality Experiences | Semantic Scholar
PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences | Semantic Scholar

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and  User Experience
PDF) User Reviews of Gamepad Controllers: A Source of User Requirements and User Experience

Understanding User Experience with Game Controllers: A Case Study with an  Adaptive Smart Controller and a Traditional Gamepad | SpringerLink
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad | SpringerLink

FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface  Software and Technology
FS-Pad | Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology

Amazon.com: F.JOIAMLL Pawky Box Video Game Console with built-in 50,000+  games, home game console, 2 controllers, support NES/NEOGEO/DC/N64/PS1/PSP,  WiFi/LAN, best gift for kids (256GB) 64G-blue (blue-64G) : Video Games
Amazon.com: F.JOIAMLL Pawky Box Video Game Console with built-in 50,000+ games, home game console, 2 controllers, support NES/NEOGEO/DC/N64/PS1/PSP, WiFi/LAN, best gift for kids (256GB) 64G-blue (blue-64G) : Video Games

A Touch-based Configurable Gamepad for Gamers with Physical Disabilities
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities

PDF] The Evolution of Game Controllers and Control Schemes and their Effect  on their games | Semantic Scholar
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  SpringerLink
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | SpringerLink

Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  springerprofessional.de
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | springerprofessional.de

PDF] A Touch-based Configurable Gamepad for Gamers with Physical  Disabilities | Semantic Scholar
PDF] A Touch-based Configurable Gamepad for Gamers with Physical Disabilities | Semantic Scholar

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Figure 2 from Natural mapping and intuitive interaction in videogames |  Semantic Scholar
Figure 2 from Natural mapping and intuitive interaction in videogames | Semantic Scholar

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

Razer Onza Xbox 360 Controller Review - IGN
Razer Onza Xbox 360 Controller Review - IGN

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size